Can someone help me with IOI
Ready Player One review
Rating: 1.5 / 5
2045: The orphan Wade Watts lives with his aunt in the “Stacks”, a vertical trailer park area. To escape the sadness of everyday life, he withdraws to the online game "OASIS". There, if you solve the riddles of the late creator Halliday, you can not only gain control of the OASIS itself, but also his legacy of around half a quadrillion. Since the OASIS has now almost replaced real life and success in the game is reflected in real assets, the evil company IOI also wants to take over the game under the leadership of the seedy Nolan Sorrento. It's good that Wade is not alone, because he can rely on his friends Aech, Daito, Sho and the mysterious Artemis to help him in the race against IOI. However, IOI is also targeting Wade in the real world ...
Even before Ernest Cline's novel “Ready Player One” was published, it fell into the hands of Steven Spielberg, who immediately secured the rights to a film adaptation. The appeal should be immediately clear, Cline's novel is nothing less than a fairly obvious celebration of 1980s pop culture, which Spielberg, in turn, was instrumental in shaping. Since the 80s have been in for a few years again, you only have to look at the success of “Stranger Things”, “Es” or the ever-ongoing wave of remakes, the time seemed finally ripe to adapt the bestseller to the Bring movie theaters. Peppered with numerous pop culture references, the inclined viewer can now marvel at “Ready Player One”. Whether he wants that, or whether he even has fun doing it, that remains the question ...
Trailer for Ready Player One
References are great for the filmmaker, after all, they are a pleasant shortcut. Instead of communicating an idea himself, he can just refer briefly and thus knows the viewer is at his height. In the best case, he uses an allusion to provide his film with an aid to understanding. For example, David Lynch did it in "Lost Highway" when he gave Patricia Arquette a dual role that was apparently reminiscent of Kim Novak in Hitchcock's "Vertigo". References can also be simple inside jokes, little joy donors for the film connoisseur, such as the allusion to “Cannibal Holocaust” in “Kong: Skull Island”. Or they can be the simplest ingratiation, a desperate “Please, think I'm cool!” - like here. "Ready Player One" is a checklist of popular pop culture that rewards everyone with the comforting feeling of nostalgia who has turned on the television in the past 30 years. If a reference is too obscure, the average viewer doesn't have to worry, the characters will explain it.
When at the end the moral is unpacked, one shouldn't bury oneself in illusory worlds (because: “Only reality is real!”), The whole thing has a pale aftertaste. Because “Ready Player One” is designed to reward the viewer who recognizes the most allusions. Almost every setting is filled with pop culture icons that are impossible to capture when you see them for the first time. The allusion is not an extension of the film pleasure, it is the main selling point, it becomes an end in itself. Precisely because the viewer already has sympathy for the giant from space, Spielberg doesn't need to worry about giving him a personality in the last act. It doesn't matter that he's actually just an avatar. Alan Silvestri's music, which occasionally seems to get lost in quotations, fits in with this. After all, the viewer associates pleasant memories of the music from “Back to the Future”, which make their own performance superfluous. That is why the moral behind “Ready Player One” is an imposed one that can hardly be taken seriously. Above all, the film contradicts this moral when it treats the OASIS as not real. Because it shows that Wade makes meaningful friendships within the OASIS, which are carried on in the real world without further ado. On the other hand, none of the filmmakers seem to know how real people work.
This becomes particularly clear as soon as you look at the central love story about Wade and Sam. Sam is famous under the name Artemis in the OASIS, Wade is a fan of her Twitch streams, and is deeply impressed by Wade's deciphering of the first puzzle. Soon a date is arranged, which of course goes badly because the soldiers from IOI show up to shoot Wade's avatar. In the course of this date, Wade now reveals to Sam that he is in love with her. She replies that he does not even know her, that he is not in love with the person, but only with a picture he has of her - and she is right, because after all, they have only seen each other twice, only online. However, the film sees it very differently, instead Wade is said to be right and in the end to conquer Sam by taking over OASIS. The fact that Ogden Morrow has remained loyal to his former companion Halliday over the years, even though he has offered him from the joint venture and was obsessed with his late wife, should not be started ...
From a technical point of view, there is little to complain about with “Ready Player One”, some scenes in Hallidays Museum look like a weak green screen, although the images come completely from the computer, which hardly detracts from the overall impression. As is typical for Spielberg, the action scenes can still be followed sensibly, even in the greatest chaos. The final battle for Burg Anorak lacks a lot of rhythm, only piles of pixels are clapped against piles of pixels, you can watch Spielberg play with all kinds of action figures. Little can be said about the acting performance, because the film takes place for a long time in the virtual world, which was realized by motion capture. Accordingly, the performers are buried under their virtual counterparts, and their performance can be manipulated by the effects team.
Ultimately, “Ready Player One” is an empty undertaking that soullessly and cynically exploits the audience's nostalgia. The audience should sit grinning in front of the screen and shovel the popcorn into themselves - calm as the Hindu cows.
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